Floor Verhoeven

FloorPhoto.jpg

Hi, my name is Floor! I am a Zurich-based Research Scientist working at Huawei, where I do research in the field of generative AI. I earned my PhD in Computer Science from the Interactive Geometry Lab at ETH Zurich, where I was supervised by Prof. Dr. Olga Sorkine-Hornung.

My research focuses on the intersections of AI/ML, computer graphics, and computer vision. I am passionate about 3D geometry and more generally love doing research that aims to simplify or enhance creative design processes for both creative beginners as well as professionals. With expertise both in AI/ML and classical geometry processing, I tackle research challenges from diverse angles to come up with creative solutions.

In my spare time, I love to go fishing to unwind. What began as a hobby has led me to become the 2021 Women’s World Champion, and led and my team to a silver medal at the 2024 and 2016 World Championships.

selected publications

2025

  1. DreamAnywhere: Object-Centric Panoramic 3D Scene Generation
    Edoardo Alberto Dominici, Jozef Hladky,  Floor Verhoeven, Lukas Radl, Thomas Deixelberger, Stefan Ainetter, Philipp Drescher, Stefan Hauswiesner, Arno Coomans, Giacomo Nazzaro, Konstantinos Vardis, and Markus Steinberger
    arXiv 2025

2023

  1. UVDoc: Neural Grid-based Document Unwarping
    Floor VerhoevenTanguy Magne, and Olga Sorkine-Hornung
    In SIGGRAPH ASIA, Technical Papers 2023

2022

  1. Dev2PQ: Planar Quadrilateral Strip Remeshing of Developable Surfaces
    Floor VerhoevenAmir VaxmanTim Hoffmann, and Olga Sorkine-Hornung
    ACM Transactions on Graphics (TOG) 2022

2021

  1. Developable Approximation via Gauss Image Thinning
    In Computer Graphics Forum (proceedings of SGP) 2021